I have a  BA in Media Arts and Animation and a Master's in Serious Games and Virtual Reality, and am currently pursuing a PhD in VR storytelling applications.   My goal is to meld art and science into animated and tangible applications, both for recreation and educational use.  I wish to make art that renews and revitalizes the world around us, expressing the underlying magic of nature. 

 

I have professional experience with the Adobe suite; Photoshop, Illustrator, InDesign, Premiere, AfterEffects etc.) as well as Zbrush, Autodesk Maya, Mudbox, Keyshot, Quixel, Handplane, xNormal, UVLayout, Substance Painter, Nuke, Unity, to name a few.

I am always open to learning new programs and strive to keep up with progressing technology.  I love to find new, more effective, and more enticing ways to create art.